Imagineering.

You have five minutes to invent a machine that the world absolutely needs and must have.

Think about all the things your machine might need, what buttons or levels will it need – how will you control it? will it need a screen? will it need to move? how?  When you’ve finished drawing make sure you write your name and the machines name above your machine like this ‘Fred Johnson’s Amazing Extrafoliopatter ‘. Move around the class with each person describing its components, how it works and what it does.