This July School Holidays we will be partnering with Wollongong Art Gallery again to offer our creative robotics program. In this 4 day workshop during the second week (July 11-14) students aged 10-14 are invited to build there own ‘Pablo’ – our custom designed programmable drawing machine (or robot). In this workshop students spend their[…]
The Fibreculture Journal of which I am a managing editor has just published this interesting issue on Creative Robotics. I particularly enjoyed Katarina Damjanov’s paper FCJ-205 Life and Labour of Rovers on Mars: Toward Post-Terrestrial Futures of Creative Robotics but there are some great papers throughout including one describing the use of robotics in education. Here’s a little[…]
A locally-developed robot called Pablo will see Warilla High School students explore creativity and technology in an exciting new program to run at the school in 2017. Warilla High School is partnering with Polygon Door, a resident company in the University of Wollongong’s iAccelerate program. Founded by two UOW academics – Polygon Door will work[…]
Come and explore beyond the screen at our Code and Creative Machines workshop for 10-15 year olds this July school holidays in partnership with Wollongong Art Gallery. Places are extremely limited and filling fast so book now. More info: Coding & Creative Machines at Wollongong Art Gallery This course is more than about learning to code and its[…]
One of our Artbot for Adults lab is a potter thinking through the possibility of combining his practice as a potter with an arduino controlled harmonograph to etch, draw, or paint on the surface of his large bowl works. He found the video above as inspiration -but is looking at pushing this idea a lot[…]
We know where ideas come from At Polygon Door our core competency is an understanding of creative thinking and its relation to technology; we know where ideas come from. Our strategy is to design uniquely creative technology kits, publications, and educational programs (including schools programs, and corporate innovation skills programs) that encourage creative play and[…]
Kit Price: $96 This kit provides internet-connectedness to the Arduino platform. In combination with the HackySoc software, it can be used as an internet-connected messaging device that interfaces seamlessly with 1) existing internet infrastructure and 2) existing electronic componentry. It is designed to serve the HackySoc research project and the Labs that depend on it. HackySoc[…]
When we founded Polygon Door we made a determination that all our courses would be ‘research-led’. We made this determination because Polygon Door was conceived as much more than a simple education provider, it was conceived as a critical and creative technology lab: an organisation that pushes the boundaries of how technology is understood and used.[…]
Our Holiday Camp was an amazing experience full of surprises and important lessons- for Etienne and I as much as for our wonderful students. In designing the course we imagined a playful space in which we empowered students to explore their own creativity through and with technology. We didn’t anticipate just how clever and creative[…]
It never ceases to fascinate me how new technologies almost always present themselves as a potential: their significance, we are told, lies not in what they do today, but rather in what they are capable of doing, and will undoubtedly do, at some point in the future. All these technologies require is effort on the[…]
Pablo for Home
Pablo : A Programmable Drawing Machine
Pablo is a programmable drawing machine. Pablo is also a learning and teaching platform. It turns maths into visual patterns, code and electronics into creative potential, and technology into a means of creative ideation.
Pablo encourages open exploration and creative play.
The Pablo Kit uses open source electronics. It doesn't lock you into a proprietary system. Anything you learn is yours to use and adapt to any other Arduino based project - and so are the components. Hack away- its a great way to learn.
Pablo is a great project for getting started with Arduino by making something useful, interesting, and extensible at home or at school.
Build with Pablo
Pablo is delivered as a kit that you begin by building. It is assembled without solder and can be broken down into kit form in a matter of minutes (perfect for school use and reuse). Nothing beats the feeling of building a machine from scratch, powering it up, and see its beautiful little screen say 'Hello' for the first time. Start here and anything seems possible.
Code with Pablo
Pablo's Quickdraw mode is just the start - it is just one algorithm in a sea of possible ways of drawing and creating. Plug Pablo in and learn to program. Start with one simple command and build from there. We've made coding with Pablo easy, limitless, and real : you learn to code in C++ from the very beginning this makes it a great platform for all ages from primary to retirement (well... ages 10+ with Adult Supervision).
Learning and Teaching with the Pablo Platform
Pablo is designed from the outset as a platform to teach and learn with. We take learning and teaching seriously - it is not tacked on to an existing toy. When you purchase a Pablo Class Kit you get access to a growing database of lesson plans mapped to the NSW Curriculum and the Australian Curriculum. Pablo works well as a whole of school solution - as great in maths as it is in art - and across and between many other disciplines.
Dr. Etienne Deleflie
Dr. Etienne Deleflie WWC license: WWC0871270E